Maya Basics | T12 - Course Description In this Autodesk Maya course, you'll receive a thorough introduction to Autodesk Maya that will help new users render architecture projects and will broaden the horizons of existing, self-taught users. The practices in this course are geared toward real-world tasks and university projects. You'll examine the interface and workflow and learn to configure a project. You'll learn to work with lighting and perform rendering. Who Should Attend Artist who are looking to master the art of story telling through 3D characters animation  Prerequisites Knowledge of OS X or Windows and basic computer navigation   Course Outline Note: The curricula below comprise activities typically covered in a class at this skill level. The instructor may, at his/her discretion, adjust the lesson plan to meet the needs of the class.   Week # 1 Introduction to Computer Graphics & 3D User Interface Viewport Description Tools in the Main Tool Bar, Layers & Axis Constraint Using the modifier Stack Types of 3D models Importing from AutoCAD (2D & 3D) & Unit Setup   Week # 2 Ma terial Editor Building basic materials Multi-layer materials Adding maps Procedural Maps Unwrapping Using Photoshop to process maps   Week # 3 Building Cameras Using lights and basic techniques Using Mental ray lighting Daylight System Environment Setup Effects HDRI   Week # 4 Rendering setup and output Mental Ray Network  rendering Dynamics basics Animation basics Curve Editor Animation Output     Course Price: 350 USD   Apply Now | T12 - ,animation,academy

Course Description

In this Autodesk Maya course, you'll receive a thorough introduction to Autodesk Maya that will help new users render architecture projects and will broaden the horizons of existing, self-taught users. The practices in this course are geared toward real-world tasks and university projects.

You'll examine the interface and workflow and learn to configure a project. You'll learn to work with lighting and perform rendering.

Who Should Attend

Artist who are looking to master the art of story telling through 3D characters animation 

Prerequisites

  • Knowledge of OS X or Windows and basic computer navigation

 

Course Outline

Note: The curricula below comprise activities typically covered in a class at this skill level. The instructor may, at his/her discretion, adjust the lesson plan to meet the needs of the class.

 

Week # 1

  • Introduction to Computer Graphics & 3D
  • User Interface
  • Viewport Description
  • Tools in the Main Tool Bar, Layers & Axis Constraint
  • Using the modifier Stack
  • Types of 3D models
  • Importing from AutoCAD (2D & 3D) & Unit Setup

 

Week # 2

  • Ma terial Editor
  • Building basic materials
  • Multi-layer materials
  • Adding maps
  • Procedural Maps
  • Unwrapping
  • Using Photoshop to process maps

 

Week # 3

  • Building Cameras
  • Using lights and basic techniques
  • Using Mental ray lighting
  • Daylight System
  • Environment Setup
  • Effects
  • HDRI

 

Week # 4

  • Rendering setup and output
  • Mental Ray
  • Network  rendering
  • Dynamics basics
  • Animation basics
  • Curve Editor
  • Animation Output

 

 

Course Price: 350 USD

 

Apply Now

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